I want Yngarr to develop organically as a setting and I'd really like to get interested parties involved in the project. Yngarr is not dedicated to one particular gaming system, however, I envision Yngarr as being an "OSR" project in feel, and usable with early editions of D&D. The setting provided is not heavy on rule-dependent details, so I want this to be usable with minimal conversions.
What I'd love to see...
The labyrinthine tunnels, lava tubes, ancient subterranean ruins, crypts, etc. are calling to you to create brief or episodic dungeon crawls.
Yngarr the distant red-lit giant has amassed all manner of species. In the light of the red sun, many mutations occur... Lone beasts, mutant lords, slimes, sentient fungi, alien races, etc.
3. NPCs / DEITIES / WARLORDS / PRIESTESSES
Who lives in the wreckage of that ancient spacecraft? What do they do?
As always, black and white line art is loved, appreciated and celebrated.